package game.constHlp
{
	/**
	 * 对象池类型枚举
	 *@date 2017-2-20 下午5:52:56
	 *@author zhouhonghui
	 */
	public class PoolType
	{
		/**子弹类**/
		public static const BULLET:String = "BULLET";
		/**敌机对象池**/
		public static const ENEMY:String = "ENEMY";
		public function PoolType()
		{
		}
	}
}